The
opening video to the original Ninja Gaiden Nintendo game, remade shot for shot
in live action with fully orchestrated music.
Stranger
Things Studios would like to thank both Nintendo and Tecmo for having made such
an awesome and nostalgic game to imprint on our youth. We'd also like to thank them in advance for
letting this YouTube video remain available online. After all, imitation is the highest form of
compliment, am I right?
Director's Notes:
I
felt like Han Solo walking into my garage.
Against the far wall I had used tap nails to put up sheets of corrugated
cardboard. I taped the edges together
with painter’s tape, and then applied two layers of a vibrant green semi-gloss
paint that I found in my mother-in-law's basement. As it dried, the cardboard had warped. It did not look impressive, nor professional.
All
I hear in my head was Luke Skywalker saying "What a piece of junk!"
as he beheld the Millennium Falcon for the first time. Almost verbatim, I looked at my ninjas and
assured them that "She might not look like much, but she's got it where it
counts. I made a couple of special modifications
myself. Now, we're running a little
behind schedule, so if you don't mind taking a seat we'll be underway."
I'm down for any excuse to buy a new sword! |
I
have wanted to do this movie ever since Stranger Things Studios came into
being. It has been my ultimate goal: to
reshoot the opening to Ninja Gaiden, shot-for-shot, in live action. Up until now, I had neither the equipment,
nor the knowledge to attempt this movie.
Even with both, I did not have the confidence to take it on. Yet, I knew that if I didn't try now, I was
never going to. With fall on its way,
time was running short, and I would have to wait until April before I would have
my next chance.
What's
the big deal about Ninja Gaiden anyways?
The original Ninja Gaiden for Nintendo is near and dear to my
heart. More correctly, it's more of a
love-hate relationship. It took me 20
years to beat the game. I've had it
stolen, I've sold it, I've re-bought it.
I could get to the final boss on one guy, but I could barely get in the
door before I died instantly. Again...
and again.. and again...
The
intro is an incredibly short video, simplistic in look, but amazingly difficult
to attempt. Each shot had its own
challenge. Watch the Before/After
comparison:
L to R - Tommy, TouYa Cha, Jon Strong (director) |
Take
the establishing shot. I visited around 10 locations over the course of two
weeks before I settled on the one we used.
Now,
how much do we do on set, and how much do we do on green screen? How do we keep the camera steady, or the
ninjas perfectly in frame? I knew from
shooting "Stranger Things Have Happened" that task was surprisingly
difficult without a dolly track, and there was no way we were going to have the
time to make one. Will it look too fake
on a green screen? How do you even go
about the jump?
The
lighting had to be right. The skies had
to be clear. The sun had to be low in
the sky. There wasn't much of a window
to shoot in. If you've read any of my
other director's notes you'd know I'm always behind schedule. With this movie however we were only ever 30
minutes behind, and that was because I had to run tests on the green screen
before we could use it.
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